2v2 - Warcraft 3: DOTA
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Overview:
DOTA 2v2. Rules!These rules are in a state of flux and are NOT FINALIZED
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Maps: Latest Version of map |
Format: 32 teams max.(As time premits we may accomodate more) Round robin qualifyiers 16 team single elimination 8 team double elmination |
Schedule: Signups: TBA Time: TBA |
Definitions/Terms:
- Team - A team consists of 2 more registered players.
- Captain - The player listed as team captain on the team roster or any player who is officially acting as team captain in case of the absence of the original captain. Team captains are solely responsible for all actions taken by any player on that team.
- Complete Game - A match is considered "COMPLETE" once a team has won the map due to the conditions of the game, or the time limit has been reached
- Player - Any participant who has paid the registration fee.
- Player Removal - The removal of a player from the event by an official with no refund.
- Round Robin Qualifyier - The portion of the tournament where seeds are decided. each player plays 3 teams and the top 16 teams move on
- Single Elimination - The portion of the tournament where the losing team is eliminated and the winning team moves on.
- Double Elimination - The portion of the tournament where a team has to lose twice to be eliminated.
Game Specific Rules:
Timelimit During the round robin qualifyier, a strict 1 hour timelimit will be enforced. When the timelimit has been reached the winner will be the team with the most hero kills.Game Mode The following flags will be used for the whole tournament
-om: Only Mid Creeps only spawn in the middle.
-rd: Random Draft (this may change!) For the round robin portion: -em: Easy Mode Towers are weaker, experience is gained faster, and you get more periodic gold. Incompatible with leaguemode.
General Rules:
Tournament LayoutThe first full 32 teams will be able to enter the tournament.
The first and second tournament round will be single elimination, reducing the number of teams down to 8.
The rest of the tournament rounds will be double.
The tournament will be demanding and you may end up playing back to back games for a whole day without many breaks.
Tournament Sign ups and Schedule
Signups will occur at the event from 9:00am-4:00pm Thursday.
A team captain meeting will occur at 4:15pm Thursday to discuss any questions or concerns about the tournament.
The tournament will start running at 5:00pm Thursday.
Tournament Procedures
All game information will be on the Fragapalooza Intranet prior to the match, including time and server. Teams have 10 minutes to show up for their game or a forfeit will be awarded.
Scheduling will not be worked around other events so pick your priorities
For each game the teams will connect to the designated server and join the appropriate team.
After the game is over a representative of each team must go to the head table to get the score recorded.
At any time your game may be displayed on the projector screens.
Communication
Players are allowed to use all built in communication methods such as team chat, and all built in radio messages as well as verbal communication.
Heckling, communicating with, or use of foul language in all chat forums is prohibited.
Only team captains are permitted to use the 'general chat' to communicate with the other team captain for administration and match related issues.
Viewing or gathering information from the opponents screen (example: from a spectator) is prohibited.
Disconnections
If you disconnect intentionally your teammate will be forced to continue the match normally.
If a player crashes during a game, the game should be immediately paused, and an admin should be contacted. Depending on the circumstances the game may be restarted, or the existing teammate may have to finish solo. This is at the sole discretion of the tournament official, although input from each Captain will be considered.
If a participant seems to be effected by an outside source (i.e. ping flooding or other network attacks) the captain should pause the game and find a staff member.
Abuse of the pause feature (crying wolf) may result in disqualification from the tournament.
Server Crashes
If all participants get disconnected at the same time, the game will be restarted in its entirety, deliberate crashing the game will be considered cheating and you will be removed from the tournament and the event. All staff decisions are final. If there is a dispute about the scores and/or time remaining, organizers will make a judgement call.
Cheating
Cheating is gaining an unfair advantage over your opponent.
Any team caught cheating will be removed the tournament and possibly the event without a refund.
All decisions from Fragapalooza Staff are final.
If during a game you suspect the opposing team of cheating, immediately have your captain pause the game and contact a Fragapalooza Staff member.
Abuse of the pause feature (crying wolf) may result in disqualification from the tournament.
The following (but not limited to) is considered cheating:
-Altering the game in anyway outside of what can be done in game. This includes changing textures, models, skins, crosshairs, maps, sounds, modification of CVAR/DVARS that would that yield an unfair advantage in play such as those that modify weather, lessen the effectiveness of things like smoke grenades, remove/lessen ambient sounds, or result in any effect that would be like modifying textures or hitboxes, etc.
The general rule is: if you can’t change it from the game’s normal option screens, then don’t change it!
-Using any third party program that gives you an unfair advantage… speed hacks, ESP hacks, wallhacks, aimbots, etc.
Use your head! Fragapalooza Staff have the final say over what is or is not considered a cheat.
If you are in doubt as to whether your game install contains cheats then delete it entirely and reinstall it from scratch.
-Use of any game or map exploits to gain an unfair advantage is also considered cheating.
Remember that that there will be people watching your screens! If you are remotely unsure about something, you must ASK!

